Auto Task System
How It Works
The Auto Task System runs automatically for every player — no NPC, no quest log, no activation needed. Just hunt. Every mob you kill counts toward a task. When you reach the kill threshold, a dungeon portal opens right where you are. Enter, defeat the mobs and boss inside, collect loot, and repeat forever.
Kill Tracking
- Every mob kill is tracked automatically from the moment you log in.
- Progress is shown in real time: `[Task] rat: 15/30 kills.`
- Only killing blows count (no party double-counting).
- PvP kills do not count — only monsters.
- Counters are stored in memory and reset after each task completion.
- Progress is shown in real time: `[Task] rat: 15/30 kills.`
- Only killing blows count (no party double-counting).
- PvP kills do not count — only monsters.
- Counters are stored in memory and reset after each task completion.
Count
Mob Groups and Thresholds
There are 275 mob groups organized into 6 difficulty tiers. Each group has a kill threshold between 25 and 60 kills.
Tier 1 — Weak Creatures (72 groups)
Rat, Spider, Chicken, Bug, Snake, Rotworm, Skeleton, and similar low-level creatures. Threshold: 25-35 kills. Dungeon spawns around 30 mobs.
Tier 2 — Medium Creatures (73 groups)
Orc, Crocodile, Amazon, Minotaur, Wild Warrior, Pirate, Elf, and similar mid-level creatures. Threshold: 35-45 kills. Dungeon spawns around 35 mobs.
Tier 3 — Strong Creatures (47 groups)
Cyclops, Efreet, Dwarf Guard, Giant Spider, Dragon Hatchling, and similar creatures. Threshold: 40-50 kills. Dungeon spawns around 40 mobs.
Tier 4 — Dangerous Creatures (38 groups)
Dragon, Wyvern, Behemoth, Serpent Spawn, Sea Serpent, and similar high-level creatures. Threshold: 45-55 kills. Dungeon spawns around 45 mobs.
Tier 5 — Powerful Creatures (34 groups)
Demon, Hydra, Warlock, Plaguesmith, Hellhound, and similar endgame creatures. Threshold: 50-60 kills. Dungeon spawns around 50 mobs.
Tier 6 — Epic Creatures (11 groups)
Juggernaut, Orshabaal, Ferumbras, and similar legendary creatures. Threshold: 55-60 kills. Dungeon spawns around 55 mobs.
Tier 1 — Weak Creatures (72 groups)
Rat, Spider, Chicken, Bug, Snake, Rotworm, Skeleton, and similar low-level creatures. Threshold: 25-35 kills. Dungeon spawns around 30 mobs.
Tier 2 — Medium Creatures (73 groups)
Orc, Crocodile, Amazon, Minotaur, Wild Warrior, Pirate, Elf, and similar mid-level creatures. Threshold: 35-45 kills. Dungeon spawns around 35 mobs.
Tier 3 — Strong Creatures (47 groups)
Cyclops, Efreet, Dwarf Guard, Giant Spider, Dragon Hatchling, and similar creatures. Threshold: 40-50 kills. Dungeon spawns around 40 mobs.
Tier 4 — Dangerous Creatures (38 groups)
Dragon, Wyvern, Behemoth, Serpent Spawn, Sea Serpent, and similar high-level creatures. Threshold: 45-55 kills. Dungeon spawns around 45 mobs.
Tier 5 — Powerful Creatures (34 groups)
Demon, Hydra, Warlock, Plaguesmith, Hellhound, and similar endgame creatures. Threshold: 50-60 kills. Dungeon spawns around 50 mobs.
Tier 6 — Epic Creatures (11 groups)
Juggernaut, Orshabaal, Ferumbras, and similar legendary creatures. Threshold: 55-60 kills. Dungeon spawns around 55 mobs.
Reward System
When you reach the kill threshold, a 2-second countdown starts with visual effects at the kill location. After the countdown, the reward is delivered.